Attached Data for TileEntities, Entities, Chunks
Like Cardinal Components. In my teleporters mod (https://github.com/valoeghese/IllustriousGateways) I use a mixin to add nbt to item stacks, would be easier with a proper api.
- [x] Items
- [ ] Tiles
- [ ] Entities
- ~~Levels~~ MapStorageBase exists already
- [x] Saves
#19 addresses part of this
Items done.
Saves is done as of a couple days ago (Level Properties)
Is attached data to tiles (rather than tile entities) feasible?
Is attached data to tiles (rather than tile entities) feasible?
is this even possible?
tile entities store nbt data so its possible
also chunk data attachments might be useful
also chunk data attachments might be useful
e.g. dimensional doors pockets' lazy generation
Is attached data to tiles (rather than tile entities) feasible?
is this even possible?
It's possible but not feasible or likely useful, which is why I asked