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Attached Data for TileEntities, Entities, Chunks

Open valoeghese opened this issue 5 years ago • 9 comments

Like Cardinal Components. In my teleporters mod (https://github.com/valoeghese/IllustriousGateways) I use a mixin to add nbt to item stacks, would be easier with a proper api.

  • [x] Items
  • [ ] Tiles
  • [ ] Entities
  • ~~Levels~~ MapStorageBase exists already
  • [x] Saves

valoeghese avatar Jun 19 '20 12:06 valoeghese

#19 addresses part of this

valoeghese avatar Jun 30 '20 09:06 valoeghese

Items done.

valoeghese avatar Aug 15 '20 08:08 valoeghese

Saves is done as of a couple days ago (Level Properties)

valoeghese avatar Apr 15 '21 22:04 valoeghese

Is attached data to tiles (rather than tile entities) feasible?

williambl avatar Apr 30 '21 11:04 williambl

Is attached data to tiles (rather than tile entities) feasible?

is this even possible?

BoogieMonster1O1 avatar Apr 30 '21 11:04 BoogieMonster1O1

tile entities store nbt data so its possible

BoogieMonster1O1 avatar Apr 30 '21 11:04 BoogieMonster1O1

also chunk data attachments might be useful

BoogieMonster1O1 avatar Apr 30 '21 11:04 BoogieMonster1O1

also chunk data attachments might be useful

e.g. dimensional doors pockets' lazy generation

BoogieMonster1O1 avatar Apr 30 '21 11:04 BoogieMonster1O1

Is attached data to tiles (rather than tile entities) feasible?

is this even possible?

It's possible but not feasible or likely useful, which is why I asked

williambl avatar Apr 30 '21 13:04 williambl