game-programmer
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books suggestions
Hi
Thanks for the study path :)
if you want to consider these books.
- Learning Game AI Programming with Lua Paperback by David Young
- Lua Game Development Cookbook Paperback by Mario Kasuba
- Beginning C++ Through Game Programming Paperback by Michael Dawson
- Programming Pearls 2nd Edition by Jon Bently
- The Pragmatic Programmer: From Journeyman to Master by Andrew Hunt and David Thomas
I would suggest for Software Development:
- Agile Game Development with Scrum by Clinton Keith
For graphics programmer, Vector Calculus/Linear algebra is a must.