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Flexible, reusable reinforcement learning (Q learning) implementation in Rust

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It seems that if the `State::actions()` returns an empty vector, the whole system crashes. I am new to reinforcement learning, so I might be using it incorrectly. My setup: *...

I really love the approach of this library, but can't seem to figure out how to make program play with itself. Can I exchange states between 2 agents in any...

Hey! cool crate, I'm playing around with it a bit. I realized that I can't seem to represent a state from which there are no actions, I'm training a model...