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Support partial update in WebGL

Open Kiikurage opened this issue 6 years ago • 2 comments

Currently, WebGL backend does NOT support partial update of output matrix, because WebGL backend render rectangle polygon to whole of output buffer. However, it's possible to support this feature by adjusting polygon's position appropriately.

Partial update is mainly used in concatenation operation, and concatenation is used for texture-splitting. Therefore, this feature may greatly improve the performance in WebGL backend for various situations.

Kiikurage avatar Dec 07 '17 11:12 Kiikurage

is partial Update are possible in webgl?

lygstate avatar Dec 16 '17 12:12 lygstate

@Kiikurage What's the hard part to doing partial update?

lygstate avatar Jan 11 '18 16:01 lygstate