mikk9

Results 79 comments of mikk9

Is it still not supported from the driver? Feature check says it's supported for AV1 and I can see it in the encoding log but it does nothing. By the...

+0.4 VMAF and +0.0034 SSIM improvement with these two settings for this video. ![example](https://github.com/rigaya/QSVEnc/assets/18703109/e112ea5d-282d-423f-827c-fd8cb75c0114)

Another example. In this tile_cols 2 also improves. I can go higher with the bitrate. ![example2](https://github.com/rigaya/QSVEnc/assets/18703109/2bb0ebdc-1baa-4285-b36e-281aeb168c68) Default tiles are 1: https://spec.oneapi.io/onevpl/latest/API_ref/VPL_structs_encode.html#mfxextav1tileparam I tried 3 and higher but then the quality...

Thanks that was fast. It appears that max-framesize isn't working, no matter what size I try it makes no difference. Tile is working.

I believe --max-framesize requires VBR, it makes a difference there. ffmpeg uses VBR on default.

Newest v2023.3.1 OneVPL from last month added adpativeCQP into the sample_multi_transcode tool. I guess they just enabled this feature in 4644. They also added three new tuning quality parameters which...

Is there an option to disable/enable AdaptiveCQM? Check-features says it is supported. Maybe it could work even without --scenario-info game_streaming option. And by the way what means COP/COP2/COP3?

In QSVEnc 7.50 bpyramid is automatically disabled (AV1 VBR, 7 bframes). Is this expected? I can enable it with --b-pyramid which increases the quality. Usually it was enabled by default...

--adapt-cqm works with --scenario-info game_streaming, it can be disabled. Without CQM the scores are much lower. ![CQM](https://github.com/rigaya/QSVEnc/assets/18703109/fa963c95-a5b3-48a7-ac40-660b9691b650)