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Source code of KeeperRL

Results 173 keeperrl issues
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We already have defenseMultiplier well, the attackMultiplier will be the same but used for the attack

i would use to properly claim the prebuilt dungeon, since what is not revealed cant be claimed :( something like area 3 reveal (50) would be great, for 50 turns...

to see which layout is causing slowdown during generating map, cause sometimes (i guess 1 out of 20 ?) game freezes for like minute what i suspect is a generations...