keeperrl
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Source code of KeeperRL
having extra villain category for keepers and excluding them from win conditions would be welcomed. Why? we do have lesser villain and main villain. Adding more keepers are taking from...
sometimes (a lot of the times) you want you weapon to be a foreground shown
like normal things for example minions / furniture... they are using sprites and if unicode than use symbols spells never had this chance. Please consider using tiles and if unicode...
if possible with some options like: - smelt only specific material (for example iron only furnace) - smelt everything up to "adamatium" (smelts everything down that is up to specified...
when you are creating a spell for a healing you simply do heal flesh .... or with damage simply for example spell_damage... but what if i want spell to scale...
The ability to import and make a dependency a mod that contains only macros or a "macro library" from the workshop. Also the ability to edit macros in other loaded...