keeperrl
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Incorrect adoxium armor description
A popup informs about +9 defense bonus. But all of my adoxium armor plates has +8 bonus. Just like adamantinum armor. Rest adoxium armor items has same bonus values as adamantinum items (both description and fact). So I assume there is an error in the adoxium armor description.
Not an error per se, but a feature that isn't well-documented. Items typically have a 1-point variance on their final stats: some armor comes out 8, some 9; a 10 might be possible but I wouldn't expect it. You can sometimes find clubs that are +4 and some that are +5, for example, same with shortbows that generally are +10 but the occasional +11 or +9 happen.
@KA101 I've been thinking about it. But I got the same result it seems 4 times in a row. Does adoxium armor have an extra chance to being created with low quality?
Sorry, didn't realize you'd replied. (I don't sign into Github that often.) In A37 Adoxium armor requires high skill to even craft, so chances are crafters won't have the skill to make it Really Nice (and it's Defense 35 or so there).
I just checked the A36 code and it is indeed baseline Defense 8, inherited from Adamantine Armor. So I was wrong, and you were correct: the description is inaccurate. My apologies. https://github.com/miki151/keeperrl/blob/2df6ca4f34d85723f7435c8b95eac42860c6fd58/data_free/game_config/items.txt#L1145
@KA101 Don't worry, the main thing is a positive outcome for the application