Mike Almond
Mike Almond
This isn't really a bug that you can do anything about, but it looks like the latest Chrome release (36) degrades WebGL performance considerably on certain 'old' graphics cards. https://code.google.com/p/chromium/issues/detail?id=365078#c17...
Adds ability to play or loop regions of a sound, with optional offset and duration parameters. `play (volume :Float = 1.0, offset:Float=0, duration:Float=0) :Playback` `loop (volume :Float = 1.0, offset:Float=0,...
Adding Flump frame-label support for MovieSprite - aduros#54 Also plundered some playback helpers (play,stop, get/set frame) from here: pheno7@e486575
For some reason the Air+iOS build makes these default parameters NaN, and not 1.0 - so you hear nothing unless passing a value in. There are no errors or warnings....
With the supplied project.xml build file, the HerokuShaders example does not work on html5 - the call to `OpenGLView.isSupported` returns `false`. I first assumed that I'd need the `-D webgl`...
I recently started getting [413 responses](https://dev.twitter.com/streaming/overview/connecting) from the `statuses/sample` streaming endpoint, but I had to put some logs into `streaming-api-connection.js` to find that out. The error code I get from...
This shader takes a set of 1 pixel wide vertical slices from the source and interpolates between them to generate the output. The positions of (up to) 8 slices can...