Mihai Popescu
Mihai Popescu
@clusty since I don't have write access rights to create branches on the repo, I can't queue any CI to prove the changes are good. Can you do that instead?
> The code base already has a retry policy Can that be configured?
@karasusan can you take a quick look at this?
@karasusan that's the problem, reproducibility. The repro project should be as simple as an empty project with default packages plus your package and then you open the editor with `-batchmode...
and oh, I just noticed that you are running the tests with a GPU attached. The test should reproduce using a simple `Unity::VM` Windows VM.
But you should notice already some errors like this: ``` Library\PackageCache\[email protected]\Runtime\Scripts\AudioCustomFilter.cs(15,30): error CS1069: The type name 'AudioSource' could not be found in the namespace 'UnityEngine'. This type has been forwarded...
Let's punt on that since I think it would be a different effort. Let's try something else.
can you cheery-pick 2583fbf5f484f734eb316c8758dbd38c96233ffd ?
How can I tell which version of the `dotnet format` is bundled with the SDK?
Ok, I think I'm going to answer this one myself. First you need to locate the location of the sdk ``` dotnet --list-sdk ``` CD into that directory and then...