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Using TensorflowSharp with iOS

Open ayadgithub opened this issue 5 years ago • 2 comments

Hello Miguel

Im using Unity3D TensorflowSharp plugin but unfortunately it hasn't been updated since last year and I cant run it on iOS,it has errors and it wont run with models trained with newer versions of Tensorflow .My inquiry is how can we use the TensorflowSharp base code to link to tensorflow.a library so that we can use it in Unity and on iOS .The difference between Unity TensorflowSharp and your is the using '__Internal' when importing the Tensorflow native library .Your work is amazing and code works pretty fast on PC and it is way better than many plugins I've tried so far but Im really struggling trying to fit it to work with iOS .

Regards Ayad

ayadgithub avatar Sep 06 '19 23:09 ayadgithub

@ayadgithub Is there a way to integrate this TensorflowSharp with Unity as the plugin provided by unity is deprecated.

Robin2091 avatar Jan 11 '20 02:01 Robin2091

@ayadgithub did you manage to create a working dll for Unity?

SestoAle avatar Jul 21 '20 09:07 SestoAle