UnityWireframeRenderer
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Wireframe doesn't appear on top of the original renderer in shaded mod
Here shaded mod is active and we can't see the wireframe.
When shaded mod isn't active we can see the wireframe normally.
@DHS5 any luck with the shader? I am having issues in making it work, nothing renders in unity after importing the package. Did you face the same issues?
@tsabbir96 honeslty it's been a long time so I don't remember perfectly but I know I got the shader to work. The only problem I had was the issue I explained up there and I fixed it by changing something in the shader code, I think the wireframe was rendered behind the original renderer because of a "z value" that was 1 and should be -1 (or was -1 and should be 1) so I just changed that and the shaded wireframe was working. If nothing is rendered since you imported the package, maybe check your version of Unity or the compatibility of this package with the render pipeline you are using. Unfortunately I can't help with more than that
@DHS5 Thanks for the reply. Since you came so far, I am thinking of using the same unity version that you were using for this project back then. Could you let me know the unity version that you were using?
I was using Unity 2021.3.6f1 for this project
Great Thanks!
On Tue, Jul 11, 2023 at 4:03 PM Thomas Dhaussy @.***> wrote:
I was using Unity 2021.3.6f1 for this project
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