midzer

Results 31 issues of midzer

Hi, great work on v4! https://github.com/danmar/cppcheck found minor performance opportunities in the codebase: pass some variables by reference and not copy them. I have not done any benchmark comparison. Have...

type:perf
semver:minor

Hi, just a minor change in the README. Have a nice week midzer

needs update

**Is your feature request related to a problem? Please describe.** According to https://developer.chrome.com/blog/prerender-pages/#multiple-speculation-rules the Speculation API allows multiple Speculation Rules. Right now `prerender: true` can only prerender a single URL...

Hi and thanks for this great library :) While playing around with it and creating awesome diagrams https://forums.civfanatics.com/media/realism-invictus-3-6-tech-tree-flowchart-eras.7107/full and https://forums.civfanatics.com/media/realism-invictus-3-6-tech-tree-flowchart.7106/full I stumbled upon a bug for https://github.com/skanaar/nomnoml#command-line-interface ``` npx nomnoml...

Should fix https://github.com/fossjobs/fossjobs/issues/62 by overriding Bulma defaults.

Hi again, right now, the placeholder of the searchbar is not fully readable on common desktop resolutions. Possible solution: expand it more to the left. Enjoy your day midzer

Hi again, should fix https://github.com/fossjobs/fossjobs/issues/60 in addition to removing "Home" navbar entry via the administration interface. Have a nice day midzer

After running a Lighthouse test, it reports > [aria-hidden="true"] elements contain focusable descendents in the navbar logo. Possible solution: Merge "Home"-link with the "Logo"-link, remove `aria-hidden` and add `aria-label`-attribute.

Hi, last year I worked on a web port of freeserf. TL;DR: https://github.com/midzer/freeserf/tree/emscripten In the process, `SDL_Timer` was replaced by a custom `SDL_Delay` each frame to run game at a...

Hi, According to good dialogue in https://github.com/dxx-rebirth/dxx-rebirth/pull/746, here's mentioned PR to improve render performance (should give more FPS) by replacing all manual delays. Code is tested for Descent 1 Shareware....