Dimitris Panokostas

Results 323 comments of Dimitris Panokostas

@vanfanel Low-latency modes are not implemented, I'm not even sure that's supported through SDL2. You should use one of the normal Vsync modes, instead. Not sure if that will make...

I can recreate the issue, only seems to happen with Push mode. Testing on a previous release which didn't have the `docorrections` piece added in there, doesn't show this problem....

I've just reverted that commit, at least until we have a proper implementation that doesn't break things.

Pasting this here from the closed PR, for continuation: This seems a bit weird to me then, and especially the proposed changes don't look right. 1. When a retroarch mapping...

The GUI behavior is expected - it doesn't check the retroarch config for the built-in navigation, it uses a standard internal/default mapping for all joysticks for that. So, even if...

@Gemba I'm not sure where we stand after the latest findings then. Do we keep this open and try to figure out more? Do we close this?

Coming back to this, after finding some time to set up a fresh Retropie installation here. I tested with Amiberry 7 on it. I used a Competition Pro USB joystick,...

@Gemba If you're using Retroarch (that is to say, if that is detected in the paths you have configured), then Amiberry will _only_ use Joystick mode for all connected devices....

I'm still not sure what can be done about this. I cannot recreate it here. - Having a gamepad detected as a Controller in SDL2 (meaning, no retroarch cfg file...

OK, let me see if I can find any controller here that has less buttons and they are mapped as such, instead of axis.