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Fix Rust point display to match C#

Open nlawrence22 opened this issue 11 months ago • 0 comments

It looks like this is a simple typo, since it wouldn't make a lot of sense to represent y2 twice and y1 never. This correction brings the rust example to match the C# example, which represents x1,y1 and x2,y2 as matched point pairs.

nlawrence22 avatar Mar 20 '24 14:03 nlawrence22