pxt-arcade icon indicating copy to clipboard operation
pxt-arcade copied to clipboard

Arcade game editor based on Microsoft MakeCode

Results 349 pxt-arcade issues
Sort by recently updated
recently updated
newest added

**Describe the bug** **randint()** can't move to the cursor **Steps to reproduce the behavior** 1.Navigate to https://arcade.makecode.com/beta# 2.New project 3.Drag **randint()** to the cursor **Expect behavior** **randint()** can move to...

bug
p2
monaco
toolbox

Reported here: https://forum.makecode.com/t/what-does-sleep-do-in-the-pause-menu/3346 the "sleep" button in the pause menu does not seem to put the device to sleep. I confirmed that it does nothing on my pygamer.

bug
p2
hardware
forum

**Describe the bug** The bubble for the text editor stays in the screen when going straight from editing it to fullscreen simulator **To Reproduce** Steps to reproduce the behavior: 1....

bug
simulator
p2
streams

**Describe the bug** Hitting "enter" in this state will often send the user's project into Javascript. **To Reproduce** Steps to reproduce the behavior: 1. Open the tilemap editor 2. Click...

bug
p2
tilemap
streams

**Describe the bug** Can't seem to get any "on" tilt, 2g/3g/shake, up/down events to fire either on web version nor pygamer. Also the "on light bright/dark" doesn't seem to fire....

bug
p2
hardware

**Describe the bug** We have a size limit of 64k per file when loading an extension or tutorial. This is quite low; @riknoll ran into it when putting a few...

bug
p2
extension
tutorial
forum

Sometimes when I am using the game simulator with the keyboard (specifically, the arrow keys) and doing a lot of quick keystrokes (say for moving a character), one (or sometimes...

bug
simulator
p2

When playing with a gamepad, have some way to send reactions using gamepad input.

multiplayer

Remove the Community Game Submission link card and supporting files in order to follow the change to the forum share policy. Closes #5124

When you pass a large number (say, 9999999999) to the "start countdown" block, when it draws on screen you see "21935:33" where the time is supposed to be drawn in...

bug
p2