pxt-arcade
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Performance is not great for large block projects
Our performance for large block programs is not great. We run into this issue all the time on livestream, but it's also reported by our users on the forum very often (and has been for many years).
Here's a sampling of forum posts:
https://forum.makecode.com/t/how-to-make-arcade-run-faster/20897
https://forum.makecode.com/t/im-working-on-a-game-for-school-but-its-lagging-alot/17562
https://forum.makecode.com/t/small-red-line-demo/19399/57
https://forum.makecode.com/t/what-is-your-biggest-project/19101
https://forum.makecode.com/t/the-phoenixs-quest-the-cloudy-climb-dlc-out-now/12915
https://forum.makecode.com/t/very-important-feature-for-makecode-editor/12009/6
https://forum.makecode.com/t/game-code-evaporated/18468
https://forum.makecode.com/t/announcement-makecode-arcade-mini-game-jam-2-submission-thread/14534/26
https://forum.makecode.com/t/personalnote-q-a/16345/3
https://forum.makecode.com/t/double-jumper-devlogs/17141/15
https://forum.makecode.com/t/announcement-makecode-help-desk/17507/5
https://forum.makecode.com/t/dinocraft-the-most-in-depth-makecode-minecraft/21316/32
Not sure if we want to continue to add to this issue, but we have another report of a lost project. https://forum.makecode.com/t/help-with-pixel-art-end-math-issues/18809/74
We don't know if the data loss was due to performance. Worth collecting data loss reports in a separate issue though.
https://forum.makecode.com/t/makecode-is-too-slow/11996/6?u=richard
https://forum.makecode.com/t/i-m-stepping-away-from-makecode/25809