pxt-arcade
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multiplayer: support per-user camera views
- For online multiplayer, support different camera views for each player.
- For local multiplayer, this would render as split view
This feature would allow players to individually roam a large tilemap.
TODO: define how a game should indicate it wants this behavior
- Is it a game setting/checkbox?
- Could it be implicit from the blocks present in the program?
- Should it be an explicit camera mode block, e.g. "multiplayer camera mode [same screen|own screens]"