[Mobile] Bug in android implementation for loading large onnx models
Describe the issue
The current code tries to load the file on the JVM heap, before passing it to the native code, resulting in unable to load large onnx files on Android due to limited jvm heap.
Can be fixed by commenting out the load from assets section in OnnxruntimeModule.java:
// load model via model path string uri
// InputStream modelStream =
// reactContext.getApplicationContext().getContentResolver().openInputStream(Uri.parse(uri));
// Reader reader = new BufferedReader(new InputStreamReader(modelStream));
// byte[] modelArray = new byte[modelStream.available()];
// modelStream.read(modelArray);
// modelStream.close();
// directly pass the uri to createSession, we don't support loading from assets
ortSession = ortEnvironment.createSession(uri, sessionOptions);
This disables loading from assets. Perhaps consider adding more logic here that bypasses the JVM heap if the uri is from disk.
To reproduce
Load any large onnx file greater than 500MB on Android
Urgency
No response
Platform
Android
OS Version
Android 14
ONNX Runtime Installation
Built from Source
Compiler Version (if 'Built from Source')
No response
Package Name (if 'Released Package')
None
ONNX Runtime Version or Commit ID
1.16
ONNX Runtime API
Java
Architecture
X64
Execution Provider
Default CPU
Execution Provider Library Version
No response
@Craigacp any thoughts?
Feels like duplicating the model bytes in memory is coming up a few times lately with models getting much bigger. I'm definitely not a Java expert so I don't know what the best approach is to avoid that happening.
If ORT can read from a path on Android with no additional logic that might be the best general solution to recommend/implement.
IIRC passing raw bytes in is ineffective in reducing memory as we have to call https://github.com/microsoft/onnxruntime/blob/ae3d73c9818c34af42c785ff2bd9558007ba315f/onnxruntime/core/session/inference_session.cc#L630 anyway as the bytes are protobuf encoded.
I can add a Java session constructor which accepts a ByteBuffer, then users could memory map the file on disk with (https://docs.oracle.com/javase/8/docs/api/java/nio/channels/FileChannel.html#map-java.nio.channels.FileChannel.MapMode-long-long-), pass through the ByteBuffer to JNI where I can pull out the address from it and then hand that byte array into the C API session constructor. However I've not done much work with memory mapping in Java, so I don't know if there are additional considerations or if it's troublesome on Android. I also don't know if that would help the react native wrapper as I don't know anything about react native.
I agree that if the native code can read from a filesystem path on Android then we should expose that too, but it's already exposed in Java & Android so maybe that's just a react native problem?
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