mixed-reality-extension-sdk
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Feature request: Option for text component be clickable (have a collider)
@eanders-MS Would this specific issue be resolved with the ability to add a collider to a game object with the new collider API?
Would the collider be auto-sized to the text panel?
This may be tricky once we do localization, and different text strings may be different sizes, and it could then cause issues with physics simulations acting differently based on language selection or accessibility modes. I'm not sure this is the right thing to do at all. This also sounds like a workaround until we have proper UI controls.