cpp_client_telemetry icon indicating copy to clipboard operation
cpp_client_telemetry copied to clipboard

1DS C++ SDK

Results 166 cpp_client_telemetry issues
Sort by recently updated
recently updated
newest added

Per Max's suggestion: move PAL for Android into its own subdirectory, since it is not terribly posix-like.

OTEL
Android

Similar to how different HTTP clients can be used, it would be valuable to be able to replace the default population logic for network cost and network type for clients...

enhancement
EDGE

I have one suggestion, not directly related to this commit: there are some spots in code (one in UtcHelpers) that rely on either bad or improper or invalid UTC-16 to...

**Problem** Due to originally being built before the standardization of C++ and sticking to those decisions for a bit too long, MSVC allows for non-standard behaviors. This creates problems by...

build infra

Before opening a feature request against this repo, consider whether the feature is generic enough for the SDK, or it should be a specific plugin/extension to the SDK. **Is your...

build infra

Observing significant leaks on iOS devices when using 1-DS to send telemetry. Making NSURLSession static instead of creating a new instance for every telemetry event resolved the issue of memory...

Office Microsoft AutoUpdate app for Mac uses 1DS snapshot maintained by DIG team (Matt/Sid). An automation testing is randomly testing at lab with following crash log: Process: mbuunittestapp [26750] Path:...

bug

**Describe your environment.** We are using **win10-cs** solution of 1DS in our UWP app. We are getting high volume of **fast fail c0000409** exceptions from 1DS while we are trying...

bug
help wanted
csharp

In lib/http/HttpClient_Curl.hpp, WaitOnSocket() uses select(), which is limited to monitoring file descriptors less than 1024. On a system that creates a large number of file handles (e.g. for client sockets),...

bug

Telemetry API should be accessible before global C++ objects (with non-trivial constructors) are constructed. This may happen when executing code in +load in Obj-C runtime, which starts before C++ globals...