ProjectAcoustics
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Microsoft Project Acoustics
Is there any possibility that Project Acoustics developers will implement some sort of integration with FMOD? Adding support for FMOD will result in ability to use Acoustics in any other...
Hello. I have two scenes that I am trying to bake acoustics to, you can see the pictures of it down here:    as you can see scene...
I was testing the Acoustics UE5 demo. I opened tested in the editor and then made a packaged build, however it sounds completely different. There was a lot of metallic...
So I've been checking out Project acoustics lately as I found out that it can be used on Playstation 5, which mkes it a viable option for the game studio...
Tested on 3 different PCs - same issue everywhere. Visual Studio 19 with Python 3.9 and .Net desktop are installed. **Steps to reproduce:** 1. Create blank project in UE 5.0.3...
We're happy to announce that a new version of Project Acoustics is available! It includes many bug fixes and new features. The documentation has been updated at http://aka.ms/acoustics with information...
When trying to run bake locally, all seems to be running fine, except that the `ACE` file is nowhere to be found. Tail of output from `RunLocalBake.bat` : ``` Starting...
Hi, when will dynamic occluders and probe spacing volumes hit unity plugin? Rather than volumes i would think it better to tag the navigation mesh with spacing. So you can...
From the demos of acoustics 2 I thought it should be compatible with HL2 builds; however, the build fails due to missing numerics.vectors dependency. Unity Version: 2020.3.16f1 MRTK Version: 2.7...
Hi there, I have an issue with the AcousticsEditor.cs script that throws error when I want to build the solution and attack VS 2019 to Unity 2020.3.16f1 I am not...