Why is Moge's detail geometry so good? Does its detail geometry originate from the Affine-invariant point map or the Multi-scale local geometry loss?
Why is Moge's detail geometry so good? Does its detail geometry originate from the Affine-invariant point map or the Multi-scale local geometry loss? For example, in an autonomous driving scenario, in a large-scale scene, the quality of the local cars is very consistent.
Why is Moge's detail geometry so good? Does its detail geometry originate from the Affine-invariant point map or the Multi-scale local geometry loss? For example, in an autonomous driving scenario, in a large-scale scene, the quality of the local cars is very consistent.为什么莫格的细节几何如此出色?它的细节几何是源自仿射不变点映射还是多尺度局部几何的损失?例如,在自动驾驶场景中,在大型场景中,本地车辆的质量非常稳定。
I think its excellent attention to detail stems from its data refinement strategy, but unfortunately, the relevant code has not been made public.