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Why is Moge's detail geometry so good? Does its detail geometry originate from the Affine-invariant point map or the Multi-scale local geometry loss?

Open sunshinejuanjuan123 opened this issue 4 months ago • 1 comments

Why is Moge's detail geometry so good? Does its detail geometry originate from the Affine-invariant point map or the Multi-scale local geometry loss? For example, in an autonomous driving scenario, in a large-scale scene, the quality of the local cars is very consistent.

sunshinejuanjuan123 avatar Aug 25 '25 00:08 sunshinejuanjuan123

Why is Moge's detail geometry so good? Does its detail geometry originate from the Affine-invariant point map or the Multi-scale local geometry loss? For example, in an autonomous driving scenario, in a large-scale scene, the quality of the local cars is very consistent.为什么莫格的细节几何如此出色?它的细节几何是源自仿射不变点映射还是多尺度局部几何的损失?例如,在自动驾驶场景中,在大型场景中,本地车辆的质量非常稳定。

I think its excellent attention to detail stems from its data refinement strategy, but unfortunately, the relevant code has not been made public.

dxw2000 avatar Nov 20 '25 12:11 dxw2000