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Holographic remoting without local preview

Open qian256 opened this issue 5 years ago • 3 comments

Describe the problem

When Unity app is remoting to Hololens 2, the rendering for HoloLens is also copied and shown in the Unity app. It looks like current MRTK or Unity XR WSA api does not allow the option to disable this preview. It is however possible with lower api like app written in cpp/winrt, documented here: https://docs.microsoft.com/en-us/windows/mixed-reality/develop/platform-capabilities-and-apis/holographic-remoting-create-host#preview-streamed-content-locally.

Describe the solution you'd like

An option to disable local preview when remoting to HoloLens.

qian256 avatar Sep 22 '20 17:09 qian256

@keveleigh I assume this would really be a feature request for Unity/the Unity XR plugins right?

wiwei avatar Oct 06 '20 17:10 wiwei

Yeah, this sounds like a feature request for Unity.

keveleigh avatar Oct 06 '20 19:10 keveleigh

@qian256 Is this using in-editor remoting or app remoting?

keveleigh avatar Aug 30 '22 22:08 keveleigh

We appreciate your feedback and thank you for reporting this issue.

Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.

Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.

Please note that MRTK3 was released in August 2023. It features an all new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visithttps://www.mixedrealitytoolkit.org.

Thank you for your continued support of the Mixed Reality Toolkit!

IssueSyncBot avatar Jan 13 '24 00:01 IssueSyncBot