MixedRealityToolkit-Unity
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TouchScreenKeyboard is not showing or is positioned behind the camera
Describe the bug
TouchScreenKeyboard is positioned at the center/behind the camera, which makes it impossible to see or type on the keyboard.
https://learn.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk2/features/ux-building-blocks/system-keyboard?view=mrtkunity-2022-05
A clear and concise description of what the bug is.
To reproduce
Have a button and trigger the keyboard open function on click:
keyboard = TouchScreenKeyboard.Open("", TouchScreenKeyboardType.Default, false, false, false, false);
Expected behavior
Keyboard should be positioned well in front of the user/camera, and not behind the persons view.
A clear and concise description of what you expected to happen.
Your setup (please complete the following information)
- Unity Version 2022.1.0f1
- MRTK Version 3
Target platform (please complete the following information)
- HoloLens 2
Additional context
I tried to use the InputFieldExamples.unity, but this also didn't work in my project.