MixedRealityToolkit-Unity
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[MRTK 2.8.3 Build Call] Eye tracking sliders are not moving in Eye Tracking Targeting position example
Describe the bug
Eye tracking is working, the user is able to manipulate and move the cubes in the same scene.
When gazing at the sliders and pinching to grab on, no matter what action the user takes the slider does not move
To reproduce
Steps to reproduce the behavior:
- Ensure eye tracking is enabled properly - MRTK Eye Tracking Setup
- Launch MRTK 2.8.3 Example scene 'Eye Tracking Targeting position'
- Gaze at either slider bar in the example scene
- air tap to grab ahold of the slider
- observe the slider does not move regardless of what action is taken by the user
Expected behavior
Sliders move with the users gaze
Video
https://user-images.githubusercontent.com/110259320/206291858-4960f06a-c883-42e0-8dde-eb2af7350f9b.mp4
Your setup (please complete the following information)
- Unity Version 2020.3.42f1
- MRTK Version 2.8.3 Build Call Preview
Target platform (please complete the following information)
- HoloLens 2
Confirmed not a regression, occurs on public version 2.8.2. May already have an issue open
We appreciate your feedback and thank you for reporting this issue.
Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.
Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.
Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.
Thank you for your continued support of the Mixed Reality Toolkit!