MixedRealityToolkit-Unity
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[MRTK 2.8.3 Build Call] Text is stacked in the description of MRTK Standard Shader Gallery
Describe the bug
Description is not able to be fully read, as some text is on top of other text in the description of the SSG
To reproduce
- Launch MRTK 2.8.3 Example scene 'MRTK Standard Shader Gallery'
- Observe text in the description is stacked on top of each other
Expected behavior
A clear and concise description of what you expected to happen.
Screenshots
Your setup (please complete the following information)
- Unity Version 2020.3.42f1
- MRTK Version 2.8.3 Build Call Preview
Target platform (please complete the following information)
- HoloLens 2
Additional context
Add any other context about the problem here.
Confirmed not a regression, occurs on public version 2.8.2. May already have an issue open
We appreciate your feedback and thank you for reporting this issue.
Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.
Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.
Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.
Thank you for your continued support of the Mixed Reality Toolkit!