MixedRealityToolkit-Unity
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Object throwing behaviors' different on near interaction
Describe the bug
When you pick mrtk object that has rigidbody on it and throw it away through rays (far interaction) then object is behaving perfectly, object will go in direction in which you are throwing object. but on the other hand if you throw same object through near interaction then instead of going in forward direction object is behaving weirdly and coming in backward direction or going towards the right direction.
To reproduce
Steps to reproduce the behavior:
- Create Test scene. Import Mrtk Cup model or Cube model in scene
- Build and check it on oculus quest 2
- Through object through near interaction by grabbing it
- Object will not behave correct
Expected behavior
Object will go in direction in which you are throwing the object.
Screenshots
If applicable, add screenshots to help explain your problem.
Your setup (please complete the following information)
- Unity Version [e.g. 2021.3.3f1]
- MRTK Version [e.g. v2.8.2]
Target platform (please complete the following information)
- Oculus quest 2
Additional context
Add any other context about the problem here.
Could you add a screenshot of your ObjectManipulator settings? The "use forces for near manipulation" option will affect this.
We appreciate your feedback and thank you for reporting this issue.
Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority security issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.
Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.
Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.
Thank you for your continued support of the Mixed Reality Toolkit!