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Port See-it Say-it Label to MRTK3

Open RogPodge opened this issue 3 years ago • 1 comments

Tracks revamping and porting this feature from MRTK2 to MRTK3

RogPodge avatar Nov 19 '22 05:11 RogPodge

This may need large rethinking/input from design to make this ideal.

Zee2 avatar Dec 06 '22 18:12 Zee2

The work here would be to dynamically add see-it label to canvas and non-canvas buttons if the speech system is enabled.

AMollis avatar Mar 31 '23 18:03 AMollis