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Context-aware reticles not yet implemented in MRTK3

Open ragavendranbala opened this issue 2 years ago • 2 comments

The Cursor will animate or change based on the interactor it touching, Say if I want to scale an object and move the cursor towards the scalable edges, the cursor will change as an arrow to show that the pointer will do ready to some scale manipulation. It is not available on the current version of MRTK3.

To reproduce

Steps to reproduce the behavior:

  1. Open mrtk3 DevTemplate Project
  2. Open BoundsControl Example Scene
  3. Click any one of object and try to move the cursor towards the edges of the handles.

Expected behavior

The cursor should change based on the interaction going to do. In this case Scale or Rotate.

Actual behavior

The cursor is not changing based on the manipulator

  • Unity Version [e.g. 2020.3.38f1]
  • MRTK Version [e.g. v3]

Target platform

  • HoloLens
  • HoloLens 2
  • WMR immersive

ragavendranbala avatar Sep 20 '22 12:09 ragavendranbala

This is currently being worked on! We're just finishing up a PR that will help get animated cursors working in MRTK3

https://github.com/microsoft/MixedRealityToolkit-Unity/pull/11022

RogPodge avatar Sep 20 '22 21:09 RogPodge

Clarification: the cursor does animate, but it does not switch icons to represent different types of manipulations.

Zee2 avatar Sep 27 '22 21:09 Zee2

@shaynie is this a regression from MRTK2?

AMollis avatar Mar 03 '23 23:03 AMollis