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Refactor Solver System to be more extendible and user friendly

Open RogPodge opened this issue 1 year ago • 2 comments

Based on comments left from #10748

Basically, Solvers needlessly inherit from Monobehaviors so that they can exist as components on a gameobject, even though they do not perform any independent actions during update. This results in several design quirks, like relying on inspector ordering and having to register and unregister from a SolverHandler.

This issue tracks re-architecting the system to improve on the current design.

RogPodge avatar Jul 18 '22 21:07 RogPodge

Previously discussed in https://github.com/microsoft/MixedRealityToolkit-Unity/issues/2798 and https://github.com/microsoft/MixedRealityToolkit-Unity/issues/4675 as well.

keveleigh avatar Jul 18 '22 21:07 keveleigh

Ahh, this brings back such memories @keveleigh and for beating me to referencing that age old request :D

SimonDarksideJ avatar Jul 19 '22 07:07 SimonDarksideJ

Related PR #11323

AMollis avatar Mar 10 '23 18:03 AMollis