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Bump server deps to prerelease version on client

Open WillieHabi opened this issue 9 months ago • 1 comments

Bumping server dependencies in the client release group to access new targeted signal capabilities on the client side. I included a changeset so this doesn't get lost when server eventually needs to do a full major release.

Will need confirmation from FF release engineer(s) since they will be the person who will have to do the real server release.

WillieHabi avatar May 14 '24 17:05 WillieHabi

@fluid-example/bundle-size-tests: +249 Bytes
Metric NameBaseline SizeCompare SizeSize Diff
aqueduct.js 454.95 KB 454.95 KB No change
azureClient.js 552.06 KB 552.14 KB +83 Bytes
connectionState.js 680 Bytes 680 Bytes No change
containerRuntime.js 258.8 KB 258.8 KB No change
fluidFramework.js 357.54 KB 357.54 KB No change
loader.js 132.78 KB 132.86 KB +83 Bytes
map.js 41.45 KB 41.45 KB No change
matrix.js 143.67 KB 143.67 KB No change
odspClient.js 520.6 KB 520.68 KB +83 Bytes
odspDriver.js 97.29 KB 97.29 KB No change
odspPrefetchSnapshot.js 42.15 KB 42.15 KB No change
sharedString.js 160.19 KB 160.19 KB No change
sharedTree.js 357.53 KB 357.53 KB No change
Total Size 3.2 MB 3.2 MB +249 Bytes

Baseline commit: a5f84ed3fbaeedd305e0a014e9b711ecb6941e5d

Generated by :no_entry_sign: dangerJS against 958e255bc547869657471fa8e7efd9c65367c293

msfluid-bot avatar May 14 '24 18:05 msfluid-bot