DirectXShaderCompiler
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DXC mesh node preview release
The proposed schedule for this release with no dates as of yet:
- Release will be from the release-preview-mesh-nodes branch
- Release Candidate 1 (begin Ask Mode[^1] for release branch)
- Final Release Candidate
- Final Release Date
Tasks:
- [ ] Update README.md
- [x] Create draft of Release post on GitHub
- [ ] Tag final release and post binaries.
- [ ] Create dxc vpack for runtime-relevant metadata
- [ ] Ensure the release zip file has the correct name
Quality Sign-off
- [ ] Microsoft Testing Sign-off (@pow2clk)
- [ ] Google Testing Sign-off (@sudonatalie)
[^1]: Ask Mode is a Microsoft-ism to denote when changes require approval before accepting merges. For DXC this will require approval from @microsoft/hlsl-release
@sudonatalie not sure if this is a release you're particularly interested in vetting. If you like, we can remove your sign-off above.
Once the release branch is created it's really just one button click on my side, so might as well.
It's out! https://github.com/microsoft/DirectXShaderCompiler/releases/tag/v1.8.2405-mesh-nodes-preview
[celebrate] Damyan Pepper reacted to your message:
From: Greg Roth @.> Sent: Thursday, July 18, 2024 7:53:17 PM To: microsoft/DirectXShaderCompiler @.> Cc: Subscribed @.***> Subject: Re: [microsoft/DirectXShaderCompiler] DXC mesh node preview release (Issue #6406)
Closed #6406https://github.com/microsoft/DirectXShaderCompiler/issues/6406 as completed.
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