DirectXShaderCompiler
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[spirv] emit valid stride for array of empty struct
Fixes #3101
:white_check_mark: Build DirectXShaderCompiler 1.0.383 completed (commit https://github.com/microsoft/DirectXShaderCompiler/commit/e3f1a03b72 by @jaebaek)
Hi, this PR is causing failures in main now. Could you revert or fix please?
Posted a fix here: https://github.com/microsoft/DirectXShaderCompiler/pull/5344