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Add a less broken alternative to ID3D12Device_GetAdapterLuid()

Open ue4brainstorm opened this issue 1 year ago • 0 comments

Could we have a HRESULT ID3D12Device_GetAdapterLuid(ID3D12Device*, LUID*) instead? Figuring out the proper way to call this from C is a pain. Some examples of the problems caused by this function:

https://github.com/amerkoleci/Vortice.Windows/issues/201

https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26338

https://stackoverflow.com/questions/65197140/msvc-crash-when-invoking-a-method-directly-via-the-vtable-that-returns-by-value

ue4brainstorm avatar Feb 16 '24 07:02 ue4brainstorm