ClearScript
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Android V8 Support
This PR partially adds support for using V8 with ClearScript in Android Mono. It is partial because it requires some manual steps, and it uses some solutions which can be considered as hacks.
The PR may not be up to merging standards but I opened it hoping that I can get some feedback or other people may find it useful.
Summary of what was done:
- Adds
-a
flag toV8Update.sh
, andANDROID
symbol to Makefile to build V8 for Android. It can build forarm
andarm64
architectures and can only be built in Linux. To be able to build, it is required to installinstall-build-deps-android.sh
of v8 as far as I can tell.- This builds
ClearScriptV8.android-arm.so
andClearScriptV8.android-arm64.so
but they need to be prefixed withlib
likelibClearScriptV8.android-arm.so
otherwiseDLLImport
can't find it when built with release configuration for some reason (works with debug though, I guess it is a Mono bug).
- This builds
- Added
HostSettings.IsAndroid
to tell the ClearScript that current platform is Android. The user must set this setting to true in Android platforms. (For example, I am using#if UNITY_ANDROID
build flag to conditionally add it)- This is because .NET (and Mono) cannot differentiate between Android and Linux so I had to add this setting. Likewise it incorrectly reports
Arm
asX86
so I had to add some hacks for that.
- This is because .NET (and Mono) cannot differentiate between Android and Linux so I had to add this setting. Likewise it incorrectly reports
- Added interfaces to Android native libraries. They were similar to Linux so it was fairly easy.
Hi @KurtGokhan,
Thanks so much for contributing! At the moment we're focused on the next point release, so we'll evaluate Android support a bit later – most likely toward the end of the year.
Apparently .NET 6 will support Android and iOS in some capacity; that could eliminate the need for new APIs such as HostSettings.IsAndroid
, but we'll have to wait to know for sure. Our preference would be for ClearScript to be aligned with official .NET mobile support – whatever that ends up looking like.
Thanks again!
Hi @KurtGokhan,
Thanks so much for contributing! At the moment we're focused on the next point release, so we'll evaluate Android support a bit later – most likely toward the end of the year.
Apparently .NET 6 will support Android and iOS in some capacity; that could eliminate the need for new APIs such as
HostSettings.IsAndroid
, but we'll have to wait to know for sure. Our preference would be for ClearScript to be aligned with official .NET mobile support – whatever that ends up looking like.Thanks again!
Seems the latest .net 6 rc2 still does not have "android" as an os platform option...
Hi @KurtGokhan so I am now able to build the arm64 version for android. how ever I also want to build x86 from android, so I just start the command like this: make -f Unix/Makefile CPU=x86 ANDROID=1
every thing runs perfectly until here:
I checked the "build-android-x86-release.log" and the detail error is this:
it seems the libatomic library is missing, but when I try to install it , it says
Can you please point me out whats goes wrong here? Thank you very much!
@nextfool you are probably missing one of the build dependencies. Try running build-dependencies.sh
once in the v8 folder before trying to build.
Sorry, the correct file name is install-build-deps-android.sh
and it is under V8/build/v8/build
.
Tested with 7.1.7 and works well. install-build-deps-android.sh
must be run again with the new V8 version before building.
This does not work currently. Can't build the V8 Android library anymore with the current V8 source code. Android NDK removed linkers I used so the build scripts must be changed. I haven't figured how yet.
I didn't have time to update this PR so converting it to draft. PR can be closed if not needed anymore.