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AnimationManager: Refactor to support goals/target times

Open mickleness opened this issue 5 years ago • 0 comments

Currently the AnimationManager uses a timer to continually nudge a value towards a target.

  • [x] I'd rather we instead (or also) support setting a target time.

  • [ ] Also if we could support a function based model (that include include t-function modifiers like acceleration, deceleration, bouncing, etc.) that might be good.

  • [ ] Also try to replace/merge/consolidate with UIEffect or other legacy timers in the codebase.

mickleness avatar Nov 18 '19 09:11 mickleness