tetra
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[Bug] Modules lose tint when certain things are applied
Observed behaviour
Occasionally when adding dragon sinew, warforging, etc. item modules lose their tint.
Expected behaviour
The item shouldn't lose its tint.
Steps to reproduce
- Use the workbench to modify a modular double
- Grab a warforge scroll and warforge one of the heads
- The item MAY lose its tint (doesn't always work first time)
Crashlog
No response
Tetra version
4.9.3
mutil/mGui version
4.5.0
Forge version
40.1.79
Other mods
Works with tetra and mutil only
doesn't always work first time
Difficult to fix issues you can't even reproduce yourself my dude