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Odd shader glitch?
Bug Report
Observed Behaviour
Playing with optifine and the sora shaders after updating to 3.7.0; got this bug:
Turning off the shader makes it appear as normal.
Crash log: <!--- If crash, otherwise remove this line --->
Expected Behaviour To be able to see the pop-up normally.
Minimal setup needed to reproduce
- Forge version: 36.0.5
- Tetra version: 3.7.0
- Tetra configuration: ... haven't touched?
- Other mods: tetranomicon, and alot others... Oh, and optifine. Obvs. HD_U_G7
Steps to reproduce The above version, with optifine and sora shaders.
Did this not occur before 3.7.0?
I can confirm that this didn't occur before 3.7.0.
I’m seeing this in version Tetra v. 3.20.0 (using Complimentary Shaders v. 4.3.3). In addition, I’m not able to see the GUI that’s supposed to open when prying open chests.