mathworldvr
mathworldvr copied to clipboard
Math world in WebVR, powered by A-frame.
MathworldVR
WebVR math platform made with A-Frame, Three.js, React, Redux.
Usage
- Download and install a WebVR-enabled browser. Currently only Firefox, Firefox Nightly and experimental versions of Chromium supports the Vive controllers. (You will need to enable these flags for WebVR and Gamepad Extensions:
chrome://flags#enable-webvr
andchrome://flags#enable-gamepad-extensions
.) - Visit https://mathworldvr.com/ and play with the math functions.
Libraries
- react
- redux
- aframe
- aframe-react
- aframe-teleport-controls
- super-hands
- jest Painless JavaScript Testing.
- And much more. Explore the repository.
App state in predictable state container
MathworldVR uses Redux for all the stuff around the app's state. It helps you write applications that behave consistently. On top of that, it provides a great developer experience, such as live code editing combined with a time traveling debugger. For example, CalcButton component used as a backspace on calculator is dispatching Redux action when user "clicks it" with VR hand-controller!
Stateless Calculator component:
const Calculator = ({ backspace }) => {
return (
<Entity className="interactive calculator">
// ...
<CalcButton value="<-" id="calc-backspace" actionToTrigger={backspace} />
// ...
</Entity>
)
}
Calculator container:
import { connect } from 'react-redux'
import { Calculator } from 'components'
import { calculatorBackspace } from 'actions'
// ...
const mapDispatchToProps = (dispatch) => ({
backspace: () => dispatch(calculatorBackspace()),
})
export default connect(mapDispatchToProps)(Calculator)
CalcButton nicely dispatching Redux action that we are passing to it dynamically on 'hover-start' event:
export default class CalcButton extends React.Component {
startIntersection = () => {
const { actionToTrigger } = this.props
// Dispatching Redux action from within WebVR
// by touching the CalcButton with VR hand-controller
actionToTrigger()
}
render() {
return (
<Entity
id={this.props.id}
className="interactive button"
hoverable
clickable
events={{
'hover-start': this.startIntersection
}}
>
<Text value={this.props.value} />
</Entity>
)
}
}
Local Development
Prerequisites
First, fork the project. Then:
git clone [email protected]:yourusername/mathworldvr && cd mathworldvr
npm install // or yarn install
npm start
Then, load http://localhost:3000
in your browser.
Generating Builds
npm run build
Questions
For questions and support, ask on StackOverflow.
Stay in Touch
A-Frame Community
- To hang out with the community, join the A-Frame Slack.
-
Follow
A Week of A-Frame
on the A-Frame blog. - Follow @aframevr on Twitter.
Contributing
Get involved! Check out the Contributing Guide for how to get started.
License
This program is free software and is distributed under an MIT License.