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Simple raytracing test using DirectX 12 Raytracing.

DXRTest

Simple raytracing test using DirectX 12 Raytracing. Requires Windows 10 May 2019 or newer and GPU with DXR support.

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Performance on GTX 1660 is around 1.5 gigarays/sec. Top SOL is SM with throughput ~60%. Can't launch more compute warps because register limited in this case.

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