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Minebot Plant Too Fast Movement

Open jaideepheer opened this issue 9 years ago • 1 comments

The

/minebot plant

command does a great job in maintaining my carrot farm however it has a critical flaw. after harvesting a plant, it is too fast(running) in moving towards to the next fully grown plant, thereby leaving the drops behind. This makes the plant function perform very poorly as the server occasionally clears dropped items to clear lag.

The Minebot Script I Have Been Using :- repeat: stack: /minebot stop on fullinv /minebot plant /minebot pause 10 stack end #The pause command is to prevent lag. #Somehow without the pause command I get 1-fps.

It would be great if the

/minebot plant

command could be updated to wait for the items to get collected.

I have posted screen shots showing three to four stacks of carrots lost in one run.

2016-04-18_18 52 12 2016-04-18_18 52 19

jaideepheer avatar Apr 18 '16 13:04 jaideepheer

I am currently not working on Minebot, so fixing this might take several months (although it is just adding one line in the Plant-Strategy).

michaelzangl avatar Apr 18 '16 13:04 michaelzangl