Minebot Plant Too Fast Movement
The
/minebot plant
command does a great job in maintaining my carrot farm however it has a critical flaw. after harvesting a plant, it is too fast(running) in moving towards to the next fully grown plant, thereby leaving the drops behind. This makes the plant function perform very poorly as the server occasionally clears dropped items to clear lag.
The Minebot Script I Have Been Using :-
repeat:
stack:
/minebot stop on fullinv
/minebot plant
/minebot pause 10
stack end
#The pause command is to prevent lag.
#Somehow without the pause command I get 1-fps.
It would be great if the
/minebot plant
command could be updated to wait for the items to get collected.
I have posted screen shots showing three to four stacks of carrots lost in one run.

I am currently not working on Minebot, so fixing this might take several months (although it is just adding one line in the Plant-Strategy).