WebGL-Fluid-Enhanced
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Cursor is not pointing to correct position after scrolling
trafficstars
Testing the sample cursor moving effect in readme, when a page scrolls the previous position saved does not consider the scroll position difference, so event.X and event.Y are not the same when moving again.
@adsonvinicius sorry for the late reply, GitHub decided to not notify me ¯_(ツ)_/¯. Anyway I am unable to replicate your issue since the preview does not have scrolling (the canvas fills the whole viewport). Did you encounter this issue somewhere else?