MonkVG
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A little bug with line thickness
Function OpenGLPath::buildFatLineSegment(...) in glPath.cpp:
One of parameters has name "radius" abd you pass stroke_width into it. But stroke_width look likes as diameter. And of course all the lines looks too fat.
additionally if I change them to a real size then lines could disappear because app view always thinks that it is displayed in non-retina display.