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CustomAction with Void Output - Editor crash with couldn't create file...
- Creating custom action
- Add an output with Void Output (try to create Action output).
- Get following error... editor crashes due to compile error.
(other output types seem to work)
NullReferenceException: Object reference not set to an instance of an object GenericTypedChildItem.get_RelatedTypeName () (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Graphs/Data/GenericTypedChildItem.cs:61) Invert.uFrame.ECS.Templates.CustomActionDesignerTemplate.TemplateSetup () (at Assets/uFrame/Plugins/Editor/uFrame.ECS.Templates/TemplateConfigs.cs:1185) Invert.Core.GraphDesigner.TemplateClassGenerator
2[Invert.uFrame.ECS.CustomActionNode,Invert.uFrame.ECS.Templates.CustomActionDesignerTemplate].ProcessTemplate () (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Compiling/CodeGen/CodeTemplates/impl/TemplateClassGenerator.cs:257)
Invert.Core.GraphDesigner.TemplateClassGenerator2[Invert.uFrame.ECS.CustomActionNode,Invert.uFrame.ECS.Templates.CustomActionDesignerTemplate].Initialize (Invert.Core.GraphDesigner.CodeFileGenerator codeFileGenerator) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Compiling/CodeGen/CodeTemplates/impl/TemplateClassGenerator.cs:215) Invert.Core.GraphDesigner.CodeFileGenerator.CreateOutput () (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Compiling/CodeGen/CodeTemplates/impl/CodeFileGenerator.cs:44) Invert.Core.GraphDesigner.FileGeneratorBase.ToString () (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Compiling/CodeGen/CodeTemplates/impl/FileGeneratorBase.cs:12) Invert.Core.GraphDesigner.CompilingSystem.GenerateFile (System.IO.FileInfo fileInfo, Invert.Core.GraphDesigner.CodeFileGenerator codeFileGenerator) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/CompilingSystem.cs:252) UnityEngine.Debug:LogException(Exception) Invert.Core.GraphDesigner.Unity.UnityPlatform:LogException(Exception) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Unity/UnityPlatform.cs:77) Invert.Core.InvertApplication:LogException(Exception) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Core/InvertApplication.cs:532) Invert.Core.GraphDesigner.CompilingSystem:GenerateFile(FileInfo, CodeFileGenerator) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/CompilingSystem.cs:256) Invert.Core.GraphDesigner.<Generate>c__Iterator87:MoveNext() (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/CompilingSystem.cs:220) Invert.Core.GraphDesigner.Unity.TaskSystem:Update() (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Unity/TaskSystem.cs:21) Invert.Core.GraphDesigner.Unity.ElementsDesigner:<Update>m__303(IUpdate) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Unity/ElementsDesigner.cs:70) Invert.Core.EventManager
1:Signal(Action1) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Core/EventManager.cs:30) Invert.Core.InvertApplication:SignalEvent(Action
1) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Core/InvertApplication.cs:376)
Invert.Core.GraphDesigner.Unity.ElementsDesigner:Update() (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Unity/ElementsDesigner.cs:70)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
Coudln't create file /Assets/uFrameCode/CustomActions/IsUnityEditor.designer.cs
UnityEngine.Debug:Log(Object)
Invert.Core.GraphDesigner.Unity.UnityPlatform:Log(String) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Unity/UnityPlatform.cs:72)
Invert.Core.InvertApplication:Log(String) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Core/InvertApplication.cs:448)
Invert.Core.GraphDesigner.CompilingSystem:GenerateFile(FileInfo, CodeFileGenerator) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/CompilingSystem.cs:257)
Invert.Core.GraphDesigner.<Generate>c__Iterator87:MoveNext() (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/CompilingSystem.cs:220)
Invert.Core.GraphDesigner.Unity.TaskSystem:Update() (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Unity/TaskSystem.cs:21)
Invert.Core.GraphDesigner.Unity.ElementsDesigner:<Update>m__303(IUpdate) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Unity/ElementsDesigner.cs:70)
Invert.Core.EventManager1:Signal(Action
1) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Core/EventManager.cs:30)
Invert.Core.InvertApplication:SignalEvent(Action1) (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Core/InvertApplication.cs:376) Invert.Core.GraphDesigner.Unity.ElementsDesigner:Update() (at Assets/uFrame/Plugins/Editor/uFrame.Editor/Systems/Unity/ElementsDesigner.cs:70) UnityEditor.EditorApplication:Internal_CallUpdateFunctions()