Max Stoller
Max Stoller
You can look at how the Flutter Image.memory or Image.file works for some direction, I'm not sure if it will help. They both support animated GIF without checking the file...
@Larpoux I believe I have been able to reproduce this issue consistently. Steps to reproduce: 1. Use openAudioSession with AudioFocus.requestFocus on an iOS device 2. Record audio 3. Playback audio...
> Any update on the status of this issue, or any workaround for the meanwhile? When you open the audio session try using a different focus parameter such as AudioFocus.requestFocusAndDuckOthers
Having the same problem, plugins are not being invoked, and output file is the same as the input file. I've tried both of the following and neither is working: ```...
In my case it seems that the plugin was unable to support the file type. I'm not sure why no errors were thrown, but I've solved it using different methods...
Similar experience with certain carts on an anbernic RG280V - Tac08 runs the game [Dank Tomb](https://krajzeg.itch.io/dank-tomb) at "normal" speed, but when loading it in Fake08 the game runs really slowly...
You could use the [WidgetsBindingObserver mixin](https://api.flutter.dev/flutter/widgets/WidgetsBindingObserver-class.html) and override the didChangeAppLifecycleState method and check if the app has switched to the background, and pause/stop playback when desired.
> Did you open your Audio Session before calling `setAudioFocus()` ? > What are the parameters that you give to `setAudioFocus()` ? > > Note : I plan to clean...
I'm no longer able to reproduce this on flutter_sound_lite 8.1.4, closing for now and will re-open if it happens again.