mheyer32
mheyer32
To better support calibrating floppy drives with an analog head calibration disk and oscilloscope, the following features in the "Calibration tool" would be great: 1) Allow to choose which side...
The 8 channel stereo mixing seems to introduce a lot of popping/crackling sound. One potential issue could be that the mixing routine is overrunning the sample's buffer when mixing. This...
When moving forward and backwards in fullscreen mode it looks like as if floor and walls are moving 'disconnected', especially at the distance. This is likely due to a slight...
I think there's some issues with really large x/z values not being properly handled. 
There should be a make target that packages up the whole game. AFAIK we do have all media, levels, sounds as part of the source.
Quite a few OS structs are misaligned due to the default alignment of 4 byte. They need to be aligned to 2 byte.
Not sure if this belongs here or to libnix. amiga.lib defines _custom, ciaa and ciab. But when linking against amiga.lib in a -fbaserel project (in my case a library), at...
I'm trying to get a A590 SCSI controller to work on my A500 (with the flash relocator and a TF536 installed). I can get the system to boot, but it...
Compiling my ScummVM fork at: https://github.com/mheyer32/scummvm-amigaos3 Configured via `./configure --host=m68k-amigaos --disable-hq-scalers --enable-c++11 --disable-lua --disable-nuked-opl --disable-mt32emu --enable-debug --enable-optimizations --with-amiga-prefix=./bin --disable-engine=mohawk` And built via ` make amigaos3dist -j8` yields: ``` C++ engines/saga/puzzle.o...