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Large maps confuse the map drawing

Open mheyer32 opened this issue 2 years ago • 2 comments

I think there's some issues with really large x/z values not being properly handled.

image

mheyer32 avatar Aug 16 '22 06:08 mheyer32

Is this Map F ?

0xABADCAFE avatar Aug 20 '22 22:08 0xABADCAFE

Its the "chasm" one.

I think whats going on here is that the 16bit math is running out of bits for maps over a certain amount of physical extend. I had changed the math to 16bits at some point. Reverting that commit might reveal if thats the issue.

mheyer32 avatar Aug 20 '22 23:08 mheyer32