Apex-NoRecoil-2021
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I studied it and tried to fix it
In the file, I adjusted the ballistic parameters,and it's suit for Season 15,but re45 is not working and i don't know how to deal with it
the link is below https://github.com/TBM1337/norecoil-fixed-11.6
thanks
The screen of some guns is very shaky
The screen of some guns is very shaky
i tried it in 2560*1440,it works well ,but other proportions i don't know
其实就是把代码里re45从轻型里删掉,移到空投里就可以了,就像这样
if (check_point_color == LIGHT_WEAPON_COLOR) { if (CheckWeapon(R301_PIXELS)) { current_weapon_type := R301_WEAPON_TYPE current_pattern := R301_PATTERN } else if (CheckWeapon(R99_PIXELS)) { current_weapon_type := R99_WEAPON_TYPE current_pattern := R99_PATTERN is_gold_optics_weapon := true } else if (CheckWeapon(P2020_PIXELS)) { current_weapon_type := P2020_WEAPON_TYPE current_pattern := P2020_PATTERN is_gold_optics_weapon := true } else if (CheckWeapon(ALTERNATOR_PIXELS)) { current_weapon_type := ALTERNATOR_WEAPON_TYPE current_pattern := ALTERNATOR_PATTERN is_gold_optics_weapon := true } else if (CheckWeapon(CAR_PIXELS)) { current_weapon_type := CAR_WEAPON_TYPE current_pattern := CAR_PATTERN is_gold_optics_weapon := true } else if (CheckWeapon(G7_PIXELS)) { current_weapon_type := G7_WEAPON_TYPE current_pattern := G7_Pattern } else if (CheckWeapon(SPITFIRE_PIXELS)) { current_weapon_type := SPITFIRE_WEAPON_TYPE current_pattern := SPITFIRE_PATTERN }
} else if (check_point_color == SUPPY_DROP_COLOR) {
if (CheckWeapon(RAMPAGE_PIXELS)) {
current_weapon_type := RAMPAGE_WEAPON_TYPE
current_pattern := RAMPAGE_PATTERN
} else if (CheckWeapon(RE45_PIXELS)) {
current_weapon_type := RE45_WEAPON_TYPE
current_pattern := RE45_PATTERN
is_gold_optics_weapon := true
}
其实就是把代码里re45从轻型里删掉,移到空投里就可以了,就像这样
if (check_point_color == LIGHT_WEAPON_COLOR) { if (CheckWeapon(R301_PIXELS)) { current_weapon_type := R301_WEAPON_TYPE current_pattern := R301_PATTERN } else if (CheckWeapon(R99_PIXELS)) { current_weapon_type := R99_WEAPON_TYPE current_pattern := R99_PATTERN is_gold_optics_weapon := true } else if (CheckWeapon(P2020_PIXELS)) { current_weapon_type := P2020_WEAPON_TYPE current_pattern := P2020_PATTERN is_gold_optics_weapon := true } else if (CheckWeapon(ALTERNATOR_PIXELS)) { current_weapon_type := ALTERNATOR_WEAPON_TYPE current_pattern := ALTERNATOR_PATTERN is_gold_optics_weapon := true } else if (CheckWeapon(CAR_PIXELS)) { current_weapon_type := CAR_WEAPON_TYPE current_pattern := CAR_PATTERN is_gold_optics_weapon := true } else if (CheckWeapon(G7_PIXELS)) { current_weapon_type := G7_WEAPON_TYPE current_pattern := G7_Pattern } else if (CheckWeapon(SPITFIRE_PIXELS)) { current_weapon_type := SPITFIRE_WEAPON_TYPE current_pattern := SPITFIRE_PATTERN }
} else if (check_point_color == SUPPY_DROP_COLOR) { if (CheckWeapon(RAMPAGE_PIXELS)) { current_weapon_type := RAMPAGE_WEAPON_TYPE current_pattern := RAMPAGE_PATTERN } else if (CheckWeapon(RE45_PIXELS)) { current_weapon_type := RE45_WEAPON_TYPE current_pattern := RE45_PATTERN is_gold_optics_weapon := true }
好的感谢分享
I will try to fix it as i can ,i will share my update log when i update ever time,i think mgsweet can do the best,but it is fun to study it and it can improve myself.
I've also updated the weapon detection pixels when you have the "Activate windows" watermark xD. Will upload it later today
I've also updated the weapon detection pixels when you have the "Activate windows" watermark xD. Will upload it later today
Thank you for your help,
I've also updated the weapon detection pixels when you have the "Activate windows" watermark xD. Will upload it later today
can you share it?
I have it for the 1920x1080 only.
- Make a backup of the current one.
- Rename the file to "1920x1080.ini" (remove the .txt)
- Copy the file into the
\resolution
folder
season 15 is now supported