mgood7123

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This also happens in test_basic ``` deferred_heap heap; auto v = deferred_vector(heap); ``` ``` test_basic`gcpp::deferred_allocator::deferred_allocator(this=0x0000007fffffedd0, h_=0x0000007fffffee20) at deferred_allocator.h:66:9 deferred_allocator(deferred_heap& h_) noexcept : h{ h_ } ``` ``` (lldb) expr -R...

any progress ?

@dotnet-policy-service agree

> Conclusion: Surface must be disposed of. keep in mind anything that automatically disposes the surface will also work, for example, a `using` statement, another `class` that manages the lifetime...

for anyone wanting to create a DirectX view (`skia/tools` has many bindings for such including D3D12 - `tools/window/WindowContext.h`, `tools/window/win/WindowContextFactory_win.h`, `std::unique_ptr MakeD3D12ForWin(HWND, const DisplayParams&)`, the returned window manages the underlying context...

> In those hypothetical settings, we could also have the fallback backend option: for example, we set `.UseSkiaSharp(settings)`, inside settings we indicate that we want Vulkan and the fallback to...

depends on if skia itself is compiled with D3D support, try it :D